The podcast that takes a critical look at the craft of making games. Developers Allen Pike and Nigel Brooke dig in to a new topic each episode with an interesting guest.

Up Up Down Down is currently on hiatus, though we have at least two more episodes coming. Eventually.


45. How the Hell to Make Firewatch

Campo Santo’s Nels Anderson joins us to discuss making narrative games, and in particular, Campo Santo’s new hit game Firewatch. Waving the spoilers flag high, we dig in to what makes Firewatch tick, the crazy world of branching narrative, tricky aspects of making the game, flapjacks, and the horrors of first-person character models. Afterward, we talk about weird bugs, The Witness, and 1988.

Download (1:17:27) • Feb 19, 2016