The podcast that takes a critical look at the craft of making games. Developers Allen Pike and Nigel Brooke dig in to a new topic each episode with an interesting guest.

Up Up Down Down is currently on hiatus, though we have at least two more episodes coming. Eventually.


26. Final_Final_REAL_FINAL_v5.wav

Matthew Marteinsson, audio designer at Klei Entertainment, joins us to discuss sound design in games. We talk about the various techniques Matt used in Klei’s recent game Don’t Stave, from bees to gobblers. We discuss recording sound effects, what makes great sound design, what makes bad sound design, and some of what makes voice acting a pain. We also touch on Destiny, and get a little epic.

Download (1:11:47) • Sep 23, 2014